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Rated E for Everyone - Animated Violence

Unit Technical Specifications - Malus Capital Ships

  Malus Capital Ships
Malus Capital Ships

Assault Carrier
Requirements: E6, M7, C8, EX--, EL5, A5

Weighing 50,000 tons, packing the firepower of three destroyers, and with a crew of 2,000 men, the Assault Carrier is designed to be invincible. In its role as an assault carrier, the Assault Carrier is a fleet in itself, capable of storing all Fighter vessels in a bay that has twice the capacity of the Carrier (see below). When the Malus manage to build one or two of these monsters, the end will come soon for the Alyssians.

Weapons: 8 x BHX PBC
Maneuverability: Very Low
Firepower: BHX PBC
Mass: 50,000
Hull Points: 25,000
Armor: Heavy
Shields: 12,500


Assault Carrier: Hyperjump
Requirements: E8, M8, C8, EX--, EL5, A5

The Assault Carrier: Hyperjump is equipped with the TimeShredder Generator, allowing it to effectively fold space, thus reducing the aggregate distance and mass between two points. The Assault Carrier: Hyperjump is able to bring all docked units with it to its point-of-arrival.

Weapons: 8 x BHX PBC
Maneuverability: Very Low
Firepower: BHX PBC
Mass: 50,000
Hull Points: 25,000
Armor: Heavy
Shields: 12,500


Destroyer
Requirements: E4, M5, C5, EX--, EL3, A1

Weighing over 2,000 tons and boasting an impressive armament of four turreted BHC-50 plasma beam cannons, the Destroyer (literally, �death cry�) is the pride of the Malus fleet. Its primary ordnance can turn most large targets into slag in mere seconds. A squadron of these ships would be unstoppable.

Weapons: 4 x BHC-50 PBC
Maneuverability: Low
Firepower: BHC-50 PBC
Mass: 2,000
Hull Points: 3,500
Armor: Medium
Shields: 1,750


Destroyer: Hyperjump
Requirements: E8, M8, C5, EX--, EL3, A1

The Destroyer: Hyperjump is a replica of the original destroyer, mounted with a modified version of the TimeShredder Generator. Despite its large size, the Destroyer: Hyperjump is an extraordinarily fast unit, and is the perfect bully to dispatch when lesser units run into trouble.

Weapons: 4 x BHC-50 PBC
Maneuverability: Low
Firepower: BHC-50 PBC
Mass: 2,000
Hull Points: 3,500
Armor: Medium
Shields: 1,750


Unarmed Carrier
Requirements: E--, M4, C5, EX--, EL3, A1

The Unarmed Carrier is a support ship that enables fighter squadrons to operate for extended periods deep in enemy territory, without the need for external support. The vessel has a large internal bay capable of storing full squadrons of light combat vessels. In addition, it has repair capabilities and can stock replacement missiles and torpedoes.

Weapons: None
Maneuverability: Very Low
Firepower: None
Mass: 8,000
Hull Points: 3,000
Armor: Medium
Shields: None


Carrier
Requirements: E5, M6, C6, EX--, EL3, A3

The Carrier is equipped with six plasma beam turrets, making it more than capable of defending itself. In addition, its restructured defense against beam weapons allows the Carrier to operate with little or no escort, freeing the Fighters to perform other tasks.

Weapons: 6x BHC-50 PBC Cannons
Maneuverability: Very Low
Firepower: BHC-50 PBC
Mass: 8,000
Hull Points: 6,500
Armor: Medium
Shields: 3,250






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