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Rated E for Everyone - Animated Violence

Unit Technical Specifications - Alyssian Miscellaneous

  Alyssian Miscellaneous
Alyssian Miscellaneous

Gun Array
Requirements: E--, M4, C--, EX2, EL2, A--

The Gun Array System is an automatic ion pulse cannon platform whose sole purpose is to defend Asteroid Bases. Due to the relatively small crews working at these installations, the Alyssian military needed a self-contained weapon that had a long lifespan, and required little maintenance. The Gun Array System, with four turrets armed with a single PS13, is the result of this work.

Weapons: 4 x PS13
Maneuverability: N/A
Firepower: PS13
Mass: 500
Hull Points: 1,000
Armor: None
Shields: 200


Beam Array
Requirements: E4, M4, C--, EX--, EL2, A--

This Asteroid Base defense upgrade replaces the PS13 IPC with the Beam Array ion beam cannon, a substantial firepower upgrade for a commensurately substantial upgrade in cost due to the sophistication of the tracking system and the power plant upgrade necessary to operate the beam weapons.

Weapons: 4 x PL-6 Beam Cannon
Maneuverability: N/A
Firepower: PL-6 Beam Cannon
Mass: 500
Hull Points: 1,000
Armor: None
Shields: 200


Commandos
Requirements: None, comes with the Troop Transport

These elite warriors are specially trained to board disabled vessels and return them to the nearest base, where they can be inspected for the presence of useful technologies.

Weapons: None
Maneuverability: N/A
Firepower: N/A
Mass: N/A
Hull Points: N/A
Armor: N/A
Shields: N/A


Commando Pod
Requirements: None, comes with the Troop Transport

The Commando Pod transports Commandos from the Troop Carrier to a disabled enemy vessel. A small and fast unit, it is quite capable of avoiding enemy detection � an absolute necessity if the Commandos are to complete their task.

Weapons: None
Maneuverability: N/A
Firepower: N/A
Mass: N/A
Hull Points: N/A
Armor: N/A
Shields: N/A


Starbase
Requirements: None

The massive Alyssian home base contains the most advanced research, repair, and refitting facilities, and is capable of housing several Fighter squadrons.

Weapons: None
Maneuverability: N/A
Firepower: None
Mass: 500,000
Hull Points: 40,000
Armor: Medium
Shields: None


Orbital Shipyard
Requirements: E--, M4, C5, EX--, EL3, A1

When completed, the Orbital Shipyard will enable the Alyssian military to construct Capital Ship Class vessels.

Weapons: None
Maneuverability: N/A
Firepower: None
Mass: 500,000
Hull Points: 20,000
Armor: None
Shields: None






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