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Rated E for Everyone - Animated Violence

Unit Technical Specifications - Alyssian Fighters

  Alyssian Fighters
Alyssian Fighters

Justice
Requirements: None

The Alyssians� primary fighter is a fast, highly maneuverable vessel that relies on its speed for defense, and can quickly and safely disengage from combat situations. The Justice�s 2 PS9 Cannons provide it with ample firepower. Its only weakness is its light armor � a necessary evil in order to boost its speed.

Weapons: 2 x PS9 Cannons
Maneuverability: Very High
Firepower: PS9 Cannons
Mass: 9
Hull Points: 60
Armor: None
Shields: 30


Justice II
Requirements: None

The Justice II Fighter is an upgraded version of the original design. The hull has been remodeled to allow the addition of more durable armor.

Weapons: 2 x PS9 Cannons
Maneuverability: Very High
Firepower: PS9 Cannons
Mass: 9
Hull Points: 60
Armor: Light
Shields: 30


Defender
Requirements: E1, M2, C1, EX1, EL--, A--

The Defender is designed to perform escort duties, point guard missions, and combat patrols. It has more armor than the Justice class vessels, and the addition of one PS9 cannon and two PS16 cannons are powerful indications that the Alyssian military is ready to exchange speed for firepower.

Weapons: 1 x PS9, 2 x PS16
Maneuverability: High
Firepower: PS9, PS16
Mass: 15
Hull Points: 120
Armor: Light
Shields: 60


Defender: Missile
Requirements: E1, M2, C1, EX3, EL--, A--

This version of the Defender vessel is equipped with the Firespear missile system, enabling it to carry 8 missiles. Originally intended to operate in close collaboration with a Carrier Class Capital Ship, this vessel truly excels as an escort and garrison fighter.

Weapons: 1 x PS9, 2 x PS16 cannons, 4 x Firespear missiles
Maneuverability: High
Firepower: PS9, PS16, Firespear missiles
Mass: 15
Hull Points: 120
Armor: Light
Shields: 60


Starchaser
Requirements: E2, M4, C1, EX--, EL1, A--

The Starchaser is a versatile frontline Fighter capable of handling any mission. Its advanced design incorporates new ion cannons, and the more sophisticated RD-23 sensor system gives it a 30% extended range compared to other Fighter classes. Although the Starchaser is an expensive model, the Alyssian military anticipates that this vessel will lead to victory in the final stages of the war.

Weapons: 4 x IC12 Cannons
Maneuverability: High
Firepower: IC12 Cannons
Mass: 20
Hull Points: 170
Armor: Light
Shields: 85


Starchaser: Missile
Requirements: E2, M4, C1, EX3, EL1, A--

With the addition of 9 internally mounted Firespear launchers, this version of the Starchaser: Missile is currently the best anti-Fighter design in the Alyssian military.

Weapons: 4 x IC12 Cannons, 9 x Firespear missile tubes (12)
Maneuverability: High
Firepower: IC12, Firespear missiles
Mass: 20
Hull Points: 170
Armor: Light
Shields: 85


Starchaser: Cloaking
Requirements: E3, M4, C1, EX--, EL1, A--

With the addition of the NightStalker Cloaking Generator, the Starchaser: Cloaking Fighter can pass enemy vessels undetected, making it possible to execute surprise attacks on Malus fleets.

Weapons: 4 x IC12 Cannons
Maneuverability: High
Firepower: IC12 Cannons
Mass: 20
Hull Points: 170
Armor: Light
Shields: 85


Invader
Requirements: E2, M4, C4, EX4, EL--, A--

The Invader is substantially heavier than lighter Fighters, enabling it to take a considerable degree of punishment and still reach its target. Its main armaments consist of four PS13s, which provide a powerful blast. However, the Invader�s low maneuverability makes it vulnerable to more agile fighters, and it should be accompanied by a robust fighter screen.

Weapons: 4 x PS13 Cannons
Maneuverability: Medium
Firepower: PS13 Cannons
Mass: 50
Hull Points: 300
Armor: Light
Shields: 150


Invader: Torpedo
Requirements: E2, M4, C4, EX6, EL--, A--

This upgrade of the basic Invader design incorporates a Firespear mk2 Torpedo launcher system, a modification made possible only by removing some of the vessel�s heavy armor. The Invader: Torpedo is equipped with 9 launchers, giving it an impressive armament of 20 torpedoes � a substantial firepower increase over its forerunner.

Weapons: 4 x PS13 Cannons, 4 x Firespear mk2 (20)
Maneuverability: Medium
Firepower: PS13 Cannons, Firespear mk2
Mass: 50
Hull Points: 300
Armor: Light
Shields: 150






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