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Rated E for Everyone - Animated Violence

Unit Technical Specifications - Alyssian Capital Ships

  Alyssian Capital Ships
Alyssian Capital Ships

Victory
Requirements: E6, M7, C8, EX--, EL5, A5

The Victory combines the firepower of the Righteous with the support functions of the Glory class. It is essentially a mobile fighting base, with massive weapons array that includes 8 PL-22s. In addition, the Victory is able to support a full complement of Fighters. The Victory is enormously expensive, but virtually unstoppable.

Weapons: 8 x PL-22 Beam Cannons
Maneuverability: Very Low
Firepower: PL-22 Beam Cannons
Mass: 50,000
Hull Points: 25,000
Armor: Heavy
Shields: 12,500


Victory: Cloaking
Requirements: E7, M7, C8, EX--, EL5, A5

The Victory: Cloaking is equipped with a NightStalker Generator that allows it to cloak itself and all units within its bays.

Weapons: 8 x PL-22 Beam Cannons
Maneuverability: Very Low
Firepower: PL-22 Beam Cannons
Mass: 50,000
Hull Points: 25,000
Armor: Heavy
Shields: 12,500


Victory: Hyperjump
Requirements: E8, M8, C8, EX--, EL5, A5

The massive and deadly Victory: Hyperjump is equipped with the TimeStopper Generator, allowing it (and all units within its bays) to travel through space portals.

Weapons: 8 x PL-22 Beam Cannons
Maneuverability: Very Low
Firepower: PL-22 Beam Cannons
Mass: 50,000
Hull Points: 25,000
Armor: Heavy
Shields: 12,500


Righteous
Requirements: E4, M5, C5, EX--, EL3, A1

The Destroyer class has a sole purpose: wreaking destruction. Designed to engage enemy targets of any Class, its main armaments consist of four PL-12 ion beam cannons. Despite its expense, the Righteous is the multifaceted fleet weapon, and there is no doubt that it will play a central role in the defeat of the Malus.

Weapons: 4 x PL-12 Beam Cannons
Maneuverability: Low
Firepower: PL-12 Beam Cannons
Mass: 2,000
Hull Points: 3,500
Armor: Medium
Shields: 1,750


Righteous: Cloaking
Requirements: E7, M5, C5, EX--, EL3, A1

The NightStalker Generator has been resized to fit this weapon of destruction, enabling it to stealthily strike the enemy with deadly force.

Weapons: 4 x PL-12 Beam Cannons
Maneuverability: Low
Firepower: PL-12 Beam Cannons
Mass: 2,000
Hull Points: 3,500
Armor: Medium
Shields: 1,750


Righteous: Hyperjump
Requirements: E8, M8, C5, EX--, EL3, A1

This version of the Destroyer Class vessel includes a modified version of the Timestopper Generator, allowing for rapid offensive entrances and instantaneous retreats.

Weapons: 4 x PL-12 Beam Cannons
Maneuverability: Low
Firepower: PL-12 Beam Cannons
Mass: 2,000
Hull Points: 3,500
Armor: Medium
Shields: 1,750


Triumph
Requirements: E--, M4, C5, EX--, EL3, A1

The Triumph is an unarmed carrier that allows Fighter squadrons to operate for extended periods deep within enemy territory without the need for a secured base.

Weapons: None
Maneuverability: Very Low
Firepower: None
Mass: 8,000
Hull Points: 3,000
Armor: Medium
Shields: None


Glory
Requirements: E5, M6, C6, EX--, EL3, A3

Essentially a large Fighter carrier, the Glory also includes extensive repair facilities and can stockpile missiles and torpedoes in large quantities. Offensively, the Glory boasts an impressive array of ion beam firepower.

Weapons: 4 Ion Beam Cannons
Maneuverability: Very Low
Firepower: Ion Beam Cannons
Mass: 8,000
Hull Points: 6,500
Armor: Heavy
Shields: 3,250


Glory: Cloaking
Requirements: E7, M6, C6, EX--, EL3, A3

Besides ably fulfilling its primary role as a Fighter carrier, the Glory: Cloaking is also an admirable offensive unit. Its 4 ion beam cannons are a challenge for any enemy squadron, and the addition of the NightStalker Generator enables it to catch unaware enemy vessels.

Weapons: 4 Ion Beam Cannons
Maneuverability: Very Low
Firepower: Ion Beam Cannons
Mass: 8,000
Hull Points: 6,500
Armor: Heavy
Shields: 3,250


Glory: Hyperjump
Requirements: E8, M8, C6, EX--, EL3, A3

The Glory: Hyperjump is a well-armed vessel with the added benefit of being able to hyperjump to any point in known space. It is also equipped with the most advanced repair and refit laboratories.

Weapons: 4 Ion Beam Cannons
Maneuverability: Very Low
Firepower: Ion Beam Cannons
Mass: 8,000
Hull Points: 6,500
Armor: Heavy
Shields: 3,250






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